Update build instructions for macOS#198
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It appears that Metal is required in order to build, and unless I'm missing something, it's not possible to get Metal without installing full-fat Xcode. I swore I used to be able to build with just the command-line tools--I wonder if something changed. '[489/911] Generating /Users/james/Developer/MarathonRecomp/MarathonRecompLib/shader/shader_cache.cpp Recompiling shaders with 10 threads xcrun: error: unable to find utility "metal", not a developer tool or in PATH'
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Depending on how long ago you compiled, the thing that changed was that we didn't used to have a Metal backend. |
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It appears that Metal is required in order to build, and unless I'm missing something, it's not possible to get Metal without installing full-fat Xcode.
I swore I used to be able to build with just the command-line tools--I wonder if something changed.